Our current age ends at the metaverse, the next one will begin at the beginning of transhumanism" metaverse February 3, 2022 Reading time: 5 min Share Unity's original ambition was to make video game design accessible to everyone. Today, with over 50% of mobile, console, PC, and VR games made with the engine.
The company is renewing its ambitions. Unity is no longer israel phone number library just for making games, but more generally for creating interactive experiences. Interview with Mathieu Muller, product manager at Unity Technologies, conducted by Chrystal Delfosse Is the public ready to see this development emerge? What we see is that the adoption of virtual reality has increased significantly in recent times.
It has been a growing adoption that has never decreased since its launch. Until now, the fragmentation of hardware limited this growth, either you were portable with average quality, or you were connected to a PC with high quality. Facebook's Quest 2 made it possible, for the first time, to use the same device to have portable content or stream content from a PC in very high quality. In addition to being used for video games, the Quest 2 is recognized in some countries as a wellness tool for playing sports or relaxing.
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